Fear of Consequences

Jon Aleckson's picture
Fear of Consequences
PlayTrue Challenge Game

The economy has had an impact on how many potential game and simulation projects commissioned. To make matters worse, when government, non-profit or grant funded institutions look to inform and educate using a game stakeholders are often tentative about allowing certain game mechanics. “No, we cannot allow game players to do that.” The PlayTrue Challenge game “case study” is a good example of how the World Anti Doping Agency agreed to allow bad behavior to take place within a online game.

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Changing of the Guard

Joe Rheaume's picture
Joe Rheaume

Changing of the Guard is not a new educational web game. It’s the announcement of the peaceful transfer of power as I leave Web Courseworks, the Games Can Teach blog, and e-Learning for a new career in commercial game development with the jolly-smart independent games studio Three Rings.

I am very thankful for the opportunities Web Courseworks has given me, both in practical experience and creative freedom.  Freedom I was able to use to invent new tools like the Conversant Game Engine - which we used to create Play True Challenge and other games. I hope they’ll still be using it after I leave.

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