Don't Look Back: Games Can Teach... Literature!

Joe Rheaume's picture
Not looking back, in Don't Look Back
This would be so much easier, if I could look back!

In my career as an educational game designer, I mainly focus on the problem of getting a set of learning objectives that are met through gameplay. This approach works very well for teaching skills, but I don't think it's as strong an approach for teaching knowledge. There are just some things you can't learn by doing. Like the capitals of all the states, or the multiplication tables, or other things that are really more "memorization" than they are "learning".


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