
Welcome to GamesCanTeach! This blog is a non-commercial project of Web Courseworks. Our goal is to promote game-based learning by bridging the gap between academic research and practice, enabling game-based learning practitioners, academics, developers, teachers, trainers, and everyone else who cares about game-based learning to:
To that end, we play dozens of casual Flash games from independent developers every week and post our favorites to this site, along with a short blurb explaining why we think the game is fun/interesting/smart and how the principles used in that game can be applied to educational games. We also read academic articles on game-based learning from peer-reviewed scholarly journals and books by recognized authors, trying to draw out what is useful to us in our own practice as “serious game” developers. Our goal is never to be critical, but to pick up everything we can that can help us.
And then we ask for your thoughts. All comments to this site are screened by admins to make sure that you’re always getting thoughtful content from GamesCanTeach. Because of that, you might have to wait a little while before your comment shows up—sorry, we know it’s tough, but it’s worth the wait. We encourage everyone to comment—scholars, developers, corporate suits, and people looking for a worthwhile, stress-relieving game.
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