Fear of Consequences

Jon Aleckson's picture
Fear of Consequences
PlayTrue Challenge Game

The economy has had an impact on how many potential game and simulation projects commissioned. To make matters worse, when government, non-profit or grant funded institutions look to inform and educate using a game stakeholders are often tentative about allowing certain game mechanics. “No, we cannot allow game players to do that.” The PlayTrue Challenge game “case study” is a good example of how the World Anti Doping Agency agreed to allow bad behavior to take place within a online game. This ultimately allows for learning from consequence of choices made (in a safe environment).

Watch this video to learn about part of the story: http://www.wada-ama.org/Education-Awareness/Youth-Zone/

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